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Octane render farm
Octane render farm




  1. Octane render farm professional#
  2. Octane render farm free#

Octane render farm free#

Like with nearly everything else in life, there is no such thing as a free lunch. You can't compare it to the renderer native to iClone because they are apples/oranges - a more accurate comparison would be to Indigo (which could easily take hours and perhaps even days to render a few minutes of quality animation). It took him that long (even with 6 GPUs involved in his render farm) because he is using an unbiased renderer, similar to Indigo, which essentially will take as much time per frame as you let it (the trick is to optimize the render yourself by figuring out how much time per frame you want it to take, which will trade off then in terms of radiance calculation). my first plays with character creator and octane render the bruteforce render in octane using my little render farm ( 6 gpus ) got 15 seconds per frame to render at 300 samples this second video was done in iclone 5.5 and renderized on octane render and got only 5 hours to render 30 secs animation using brute force path tracing i am open to talk about my pipeline and interact with all members, and i want know if more ppl planning create content using mudbox / character creator. the entyre video only got 6 hours to render ( all animation ) in octane render.

octane render farm

this first video was the result of my studies using daz/3dmax/3d xchange/octane render.

octane render farm

Octane render farm professional#

and would like to increase the discussion about the professional use of iclone as animation tool using external renders as octane render. Hello ppl, I am now a happy and licensed User of the iclone.i like to introduce myself to you guys as a iclone/octane u ser's ll post results here two videos of my studies with iclone.






Octane render farm